Florida Science Olympiad

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Events

2016 - 2017 Division B Events

Biology Events
  1. Anatomy & Physiology (B) - Teams will be tested on their knowledge of anatomy and health concepts including skeletal, muscular, and integumentary systems.
  2. Disease Detective (B/C) - Students will use their investigative skills in the scientific study of disease, injury, health and disability in populations or groups of people with a focus on Population Growth.
  3. Ecology (B/C) - Teams will answer questions involving content knowledge and process skills in the area of ecology and adaptations in featured North American biomes.
  4. Invasive Species (B/C) - This event will test student knowledge of invasive species in local and national ecosystems.
  5. Microbe Mission (B/C) - Teams will answer questions, solve problems, and analyze data pertaining to microbes.
Earth Science Events
  1. Dynamic Planet (B/C) - Teams will work at stations that display a variety of earth science materials and related earth science questions. Content will focus on physical and geological oceanography. Will focus on NGSS Science and Engineering Practices.
  2. Meteorology (B) - Teams will use science process skills to demonstrate a multidiscipinary understanding of the Earth systems and anthropogenic factors that influence world climate. Focus on everyday weather.
  3. Reach for the Stars (B) - Students will demonstrate an understanding and basic knowledge of the properties and evolution of extraterrestrial ice and water in the solar system
  4. Road Scholar (B) - Requires the accurate interpretation and understanding of various map features using a variety of road maps, topographic maps, internet-generated maps, or satellite/aerial images.
  5. Rocks and Minerals (B/C) - Teams will demonstrate their knowledge of rocks and minerals.
Chemistry Events
  1. Crime Busters (B) - Given a scenario, a collection of evidence, and possible suspects, students will perform a series of tests. The test results along with other evidence will be used to solve a crime.
  2. Food Science (B) - Using their understanding of the chemistry and physical properties of baking ingredients, teams will answer questions at a series of stations.
Physics Events
  1. Hovercraft (B/C) - Competitors may construct a self-propelled air-levitated vehicle with up to two battery-powered motors that turn one propeller each to levitate and move the vehicle down a track. Competitors must also be tested on their knowledge of classic mechanics and related topics.
  2. Optics (B/C) - In this event, competitors must demonstrate knowledge and process skills needed to solve problems and answer questions regarding all types and areas of waves and wave motion.
  3. Wind Power (B/C) - Teams will build a blade assembly that consists of any kind of propeller/pinwheel/rotor attached to a compact disc (CD), which will be used to capture wind power. Students will also be tested on their knowledge regarding alternative energy.
Technology/Build Events
  1. Mission Possible (B) - Prior to the competition, participants will design, build, test and document a "Rube Goldberg-like device" that completes a required Final Task using a sequence of consecutive energy transfers.
  2. Scrambler (B) - Competitors must design, build, and test a mechanical device, which uses the energy from a falling mass to transport an egg along a track as quickly as possible and stop as close to the center of a terminal barrier without breaking the egg.
  3. Towers (B/C) - Prior to the competition, teams will design and build a Tower meeting requirements specified in these rules to achieve the highest structural efficiency.
  4. Wright Stuff (B) - Students will design, build and test two elastic launched gliders capable of the highest time aloft.
Inquiry/Nature of Science Events
  1. Bottle Rocket (B) - Prior to the tournament, teams construct two rockets designed to stay aloft for the greatest amount of time.
  2. Experimental Design (B/C) - Given a set of unknown objects, teams will design, conduct, analyze and write-up an experiment.
  3. Fast Facts (B) - Teams will fill in a grid of terms that begin with a given letter to match given science categories.
  4. Write It/Do It (B/C) - A technical writing exercise where students write a description of a contraption and other students will attempt to recreate it using only the written description.

2016-2017 Division C Events

Biology Events
  1. Anatomy & Physiology (C) - This event encompasses the anatomy and physiology of selected body systems, this year limited to skeletal, muscular, and integumentary systems.
  2. Disease Detective (B/C) - Students will use their investigative skills in the scientific study of disease, injury, health and disability in populations or groups of people with a focus on Population Growth.
  3. Ecology (B/C) - Teams will answer questions involving content knowledge and process skills in the area of ecology and adaptations in featured North American biomes.
  4. Invasive Species (B/C) - This event will test student knowledge of invasive species in local and national ecosystems.
  5. Microbe Mission (B/C) - Teams will answer questions, solve problems, and analyze data pertaining to microbes.
Earth Science Events
  1. Astronomy (C) - Teams will demonstrate an understanding of the basic concepts of math and physics relating to stellar evolution and star and planet formation.
  2. Dynamic Planet (B/C) - Teams will work at stations that display a variety of earth science materials and related earth science questions. Content will focus on physical and geological oceanography. Will focus on NGSS Science and Engineering Practices.
  3. Remote Sensing (C) - Participants will use remote sensing imagery, data, and computational process skills to complete tasks related to climate change processes in the Earth system.
  4. Rocks and Minerals (B/C) - Teams will demonstrate their knowledge of rocks and minerals.
Chemistry Events
  1. Chemistry Lab (C) - Teams will demonstrate chemistry laboratory skills related to kinetics and gas laws.
  2. Forensics (C) - Given a scenario, a collection of evidence, and possible suspects, students will perform a series of tests. The test results along with other evidence will be used to solve a crime.
  3. Material Science (C) - Teams will answer a series of questions or complete tasks involving the science processes of chemistry focused in the areas of Materials Science.
Physics Events
  1. Hovercraft (B/C) - Competitors may construct a self-propelled air-levitated vehicle with up to two battery-powered motors that turn one propeller each to levitate and move the vehicle down a track. Competitors must also be tested on their knowledge of classic mechanics and related topics.
  2. Optics (B/C) - In this event, competitors must demonstrate knowledge and process skills needed to solve problems and answer questions regarding all types and areas of waves and wave motion.
  3. Wind Power (B/C) - Teams will build a blade assembly that consists of any kind of propeller/pinwheel/rotor attached to a compact disc (CD), which will be used to capture wind power. Students will also be tested on their knowledge regarding alternative energy.
Technology/Build Events
  1. Electric Vehicle (C) - Teams will construct a vehicle that uses electrical energy as its sole means of propulsion and predict the time it will take to travel a specified distance.
  2. Helicopters (C) - Prior to the tournament teams design, construct, and test free flight rubber-powered helicopters to achieve maximum time aloft.
  3. Robot Arm (C) - Prior to the competition teams must design, build, document and test one robotic device to move scoreable items.
  4. Towers (B/C) - Prior to the competition, teams will design and build a Tower meeting requirements specified in these rules to achieve the highest structural efficiency.
Inquiry/Nature of Science Events
  1. Experimental Design (B/C) - Given a set of unknown objects, teams will design, conduct, analyze and write-up an experiment.
  2. Game On (C) - This event involves creating a computer game using the free tool Scratch. Scratch may be downloaded from http://scratch.mit.edu.  Students are presented with a theme, and must build an original game incorporating that theme. Students will be graded on completeness of the game as well as documentation and aesthetic appeal.
  3. Hydrogeology (C) - Students will manipulate a groundwater computer model, answer questions about groundwater concepts, and evaluate solutions, based on hydrogeological evidence, to reduce anthropogenic effects on groundwater. Computer may not be used at various competition locations. Please confirm with regional or state competition sites.
  4. Write It/Do It (B/C) - A technical writing exercise where students write a description of a contraption and other students will attempt to recreate it using only the written description.
Trial Events
  1. QuadRotor (C) - Prior to the competition, teams must design, build, document, and test a quadrotor UAV to perform functions subject to scoring.

 

 

 

 

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Schedule

Select the block of numbers that correspond to your assigned team number. The assigned times and events will be displayed. The list below shows only those items that are scheduled team events. The section on Remaining Events show the events that are for All Teams, Impounds, or Self Scheduled.

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Division B Schedule

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Teams B01-B07

Event Time Slot
B - Anatomy & Physiology 9:00 to 9:50 am
B - Bottle Rockets Self Scheduled
B - Crime Busters 10:00 to 10:50 am
B - Disease Detectives 8:00 - 8:50 am
B - Dynamic Planet 12:00 to 12:50 pm
B - Ecology 11:00 to 11:50 am
B - Experimental Design 1:00 to 1:50 pm
B - Fast Facts 2:00 to 2:50 pm
B - Food Science 9:00 to 9:50 am
B - Hovercraft Self Scheduled
B - Invasive Species 10:00 to 10:50 am
B - Meteorology 11:00 to 11:50 am
B - Microbe Mission 12:00 to 12:50 pm
B - Mission Possible Self Scheduled
B - Optics 1:00 to 1:50 pm
B - Reach for the Stars 2:00 to 2:50 pm
B - Road Scholar 9:00 to 9:50 am
B - Rocks and Minerals 10:00 to 10:50 am
B - Scrambler Self Scheduled
B - Towers Self Scheduled
B - Wind Power Self Scheduled
B - Wright Stuff Self Scheduled
B - Write It Do It 11:00 to 11:50 am

 

 

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Teams B08-B14

Event Time Slot
B - Bottle Rockets Self Scheduled
B - Disease Detectives 8:00 - 8:50 am
B - Hovercraft Self Scheduled
B - Mission Possible Self Scheduled
B - Scrambler Self Scheduled
B - Towers Self Scheduled
B - Wind Power Self Scheduled
B - Wright Stuff Self Scheduled
B - Anatomy & Physiology 10:00 to 10:50 am
B - Crime Busters 11:00 to 11:50 am
B - Dynamic Planet 1:00 to 1:50 pm
B - Ecology 12:00 to 12:50 pm
B - Experimental Design 2:00 to 2:50 pm
B - Fast Facts 9:00 to 9:50 am
B - Food Science 10:00 to 10:50 am
B - Invasive Species 11:00 to 11:50 am
B - Meteorology 12:00 to 12:50 pm
B - Microbe Mission 1:00 to 1:50 pm
B - Optics 2:00 to 2:50 pm
B - Reach for the Stars 9:00 to 9:50 am
B - Road Scholar 10:00 to 10:50 am
B - Rocks and Minerals 11:00 to 11:50 am
B - Write It Do It 12:00 to 12:50 pm

 

 

 

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Teams B15-B21

Event Time Slot
B - Anatomy & Physiology 11:00 to 11:50 am
B - Bottle Rockets Self Scheduled
B - Crime Busters 12:00 to 12:50 pm
B - Disease Detectives 8:00 - 8:50 am
B - Dynamic Planet 2:00 to 2:50 pm
B - Ecology 1:00 to 1:50 pm
B - Experimental Design 9:00 to 9:50 am
B - Fast Facts 10:00 to 10:50 am
B - Food Science 11:00 to 11:50 am
B - Hovercraft Self Scheduled
B - Invasive Species 12:00 to 12:50 pm
B - Meteorology 1:00 to 1:50 pm
B - Microbe Mission 2:00 to 2:50 pm
B - Mission Possible Self Scheduled
B - Optics 9:00 to 9:50 am
B - Reach for the Stars 10:00 to 10:50 am
B - Road Scholar 11:00 to 11:50 am
B - Rocks and Minerals 12:00 to 12:50 pm
B - Scrambler Self Scheduled
B - Towers Self Scheduled
B - Wind Power Self Scheduled
B - Wright Stuff Self Scheduled
B - Write It Do It 1:00 to 1:50 pm

 

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Teams B22-B28

Event Time Slot
B - Anatomy & Physiology 12:00 to 12:50 pm
B - Bottle Rockets Self Scheduled
B - Crime Busters 1:00 to 1:50 pm
B - Disease Detectives 8:00 - 8:50 am
B - Dynamic Planet 9:00 to 9:50 am
B - Ecology 2:00 to 2:50 pm
B - Experimental Design 10:00 to 10:50 am
B - Fast Facts 11:00 to 11:50 am
B - Food Science 12:00 to 12:50 pm
B - Hovercraft Self Scheduled
B - Invasive Species 1:00 to 1:50 pm
B - Meteorology 2:00 to 2:50 pm
B - Microbe Mission 9:00 to 9:50 am
B - Mission Possible Self Scheduled
B - Optics 10:00 to 10:50 am
B - Reach for the Stars 11:00 to 11:50 am
B - Road Scholar 12:00 to 12:50 pm
B - Rocks and Minerals 1:00 to 1:50 pm
B - Scrambler Self Scheduled
B - Towers Self Scheduled
B - Wind Power Self Scheduled
B - Wright Stuff Self Scheduled
B - Write It Do It 2:00 to 2:50 pm

 

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Teams B29-B35

Event Time Slot
B - Anatomy & Physiology 1:00 to 1:50 pm
B - Bottle Rockets Self Scheduled
B - Crime Busters 2:00 to 2:50 pm
B - Disease Detectives 8:00 - 8:50 am
B - Dynamic Planet 10:00 to 10:50 am
B - Ecology 9:00 to 9:50 am
B - Experimental Design 11:00 to 11:50 am
B - Fast Facts 12:00 to 12:50 pm
B - Food Science 1:00 to 1:50 pm
B - Hovercraft Self Scheduled
B - Invasive Species 2:00 to 2:50 pm
B - Meteorology 9:00 to 9:50 am
B - Microbe Mission 10:00 to 10:50 am
B - Mission Possible Self Scheduled
B - Optics 11:00 to 11:50 am
B - Reach for the Stars 12:00 to 12:50 pm
B - Road Scholar 1:00 to 1:50 pm
B - Rocks and Minerals 2:00 to 2:50 pm
B - Scrambler Self Scheduled
B - Towers Self Scheduled
B - Wind Power Self Scheduled
B - Wright Stuff Self Scheduled
B - Write It Do It 9:00 to 9:50 am

 

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Teams B36-B42

Event Time Slot
B - Anatomy & Physiology 2:00 to 2:50 pm
B - Bottle Rockets Self Scheduled
B - Crime Busters 9:00 to 9:50 am
B - Disease Detectives 8:00 - 8:50 am
B - Dynamic Planet 11:00 to 11:50 am
B - Ecology 10:00 to 10:50 am
B - Experimental Design 12:00 to 12:50 pm
B - Fast Facts 1:00 to 1:50 pm
B - Food Science 2:00 to 2:50 pm
B - Hovercraft Self Scheduled
B - Invasive Species 9:00 to 9:50 am
B - Meteorology 10:00 to 10:50 am
B - Microbe Mission 11:00 to 11:50 am
B - Mission Possible Self Scheduled
B - Optics 12:00 to 12:50 pm
B - Reach for the Stars 1:00 to 1:50 pm
B - Road Scholar 2:00 to 2:50 pm
B - Rocks and Minerals 9:00 to 9:50 am
B - Scrambler Self Scheduled
B - Towers Self Scheduled
B - Wind Power Self Scheduled
B - Wright Stuff Self Scheduled
B - Write It Do It 10:00 to 10:50 am

 

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Self Scheduled Events

Event  
B - Bottle Rockets Self Scheduled
B - Hovercraft Self Scheduled
B - Mission Possible Self Scheduled
B - Scrambler Self Scheduled
B - Towers Self Scheduled
B - Wind Power Self Scheduled
B - Wright Stuff Self Scheduled
B - Bottle Rockets Self Scheduled

 

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Division C Schedule

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Teams C01-C07

Event

Time Slot

C - Anatomy & Physiology 9:00 to 9:50 am
C - Astronomy 10:00 to 10:50 am
C - Chemistry Lab 11:00 to 11:50 am
C - Disease Detectives 8:00 to 8:50 am
C - Dynamic Planet 1:00 to 1:50 pm
C - Ecology 12:00 to 12:50 pm
C - Electric Vehicle Self Scheduled
C - Experimental Design 2:00 to 2:50 pm
C - Forensics 9:00 to 9:50 am
C - Game On Self Scheduled
C - Helicopters Self Scheduled
C - Hovercraft Self Scheduled
C - Hydrogeology 10:00 to 10:50 am
C - Invasive Species 11:00 to 11:50 am
C - Material Science 12:00 to 12:50 pm
C - Microbe Mission 1:00 to 1:50 pm
C - Optics 2:00 to 2:50 pm
C - QuadRotor - TRIAL Self Scheduled
C - Remote Sensing 9:00 to 9:50 am
C - Robot Arm Self Scheduled
C - Rocks and Minerals 11:00 to 11:50 am
C - Wind Power Self Scheduled
C - Write It Do It 10:00 to 10:50 am

 

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Teams C08-C14)

Event Time Slot
C - Anatomy & Physiology 10:00 to 10:50 am
C - Astronomy 11:00 to 11:50 am
C - Chemistry Lab 12:00 to 12:50 pm
C - Disease Detectives 8:00 to 8:50 am
C - Dynamic Planet 2:00 to 2:50 pm
C - Ecology 1:00 to 1:50 pm
C - Electric Vehicle Self Scheduled
C - Experimental Design 9:00 to 9:50 am
C - Forensics 10:00 to 10:50 am
C - Game On Self Scheduled
C - Helicopters Self Scheduled
C - Hovercraft Self Scheduled
C - Hydrogeology 11:00 to 11:50 am
C - Invasive Species 12:00 to 12:50 pm
C - Material Science 1:00 to 1:50 pm
C - Microbe Mission 2:00 to 2:50 pm
C - Optics 9:00 to 9:50 am
C - QuadRotor - TRIAL Self Scheduled
C - Remote Sensing 10:00 to 10:50 am
C - Robot Arm Self Scheduled
C - Rocks and Minerals 12:00 to 12:50 pm
C - Wind Power Self Scheduled
C - Write It Do It 11:00 to 11:50 am

 

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Teams C15-C21

Event Time Slot
C - Anatomy & Physiology 11:00 to 11:50 am
C - Astronomy 12:00 to 12:50 pm
C - Chemistry Lab 1:00 to 1:50 pm
C - Disease Detectives 8:00 to 8:50 am
C - Dynamic Planet 9:00 to 9:50 am
C - Ecology 2:00 to 2:50 pm
C - Electric Vehicle Self Scheduled
C - Experimental Design 10:00 to 10:50 am
C - Forensics 11:00 to 11:50 am
C - Game On Self Scheduled
C - Helicopters Self Scheduled
C - Hovercraft Self Scheduled
C - Hydrogeology 12:00 to 12:50 pm
C - Invasive Species 1:00 to 1:50 pm
C - Material Science 2:00 to 2:50 pm
C - Microbe Mission 9:00 to 9:50 am
C - Optics 10:00 to 10:50 am
C - QuadRotor - TRIAL Self Scheduled
C - Remote Sensing 11:00 to 11:50 am
C - Robot Arm Self Scheduled
C - Rocks and Minerals 1:00 to 1:50 pm
C - Wind Power Self Scheduled
C - Write It Do It 12:00 to 12:50 pm

 

 

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Teams C22-C28

Event Time Slot
C - Anatomy & Physiology 12:00 to 12:50 pm
C - Astronomy 1:00 to 1:50 pm
C - Chemistry Lab 2:00 to 2:50 pm
C - Disease Detectives 8:00 to 8:50 am
C - Dynamic Planet 10:00 to 10:50 am
C - Ecology 9:00 to 9:50 am
C - Electric Vehicle Self Scheduled
C - Experimental Design 11:00 to 11:50 am
C - Forensics 12:00 to 12:50 pm
C - Game On Self Scheduled
C - Helicopters Self Scheduled
C - Hovercraft Self Scheduled
C - Hydrogeology 1:00 to 1:50 pm
C - Invasive Species 2:00 to 2:50 pm
C - Material Science 9:00 to 9:50 am
C - Microbe Mission 10:00 to 10:50 am
C - Optics 11:00 to 11:50 am
C - QuadRotor - TRIAL Self Scheduled
C - Remote Sensing 12:00 to 12:50 pm
C - Robot Arm Self Scheduled
C - Rocks and Minerals 2:00 to 2:50 pm
C - Wind Power Self Scheduled
C - Write It Do It 1:00 to 1:50 pm

 

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Teams C29-C34

Event Time Slot
C - Anatomy & Physiology 1:00 to 1:50 pm
C - Astronomy 2:00 to 2:50 pm
C - Chemistry Lab 9:00 to 9:50 am
C - Disease Detectives 8:00 to 8:50 am
C - Dynamic Planet 11:00 to 11:50 am
C - Ecology 10:00 to 10:50 am
C - Electric Vehicle Self Scheduled
C - Experimental Design 12:00 to 12:50 pm
C - Forensics 1:00 to 1:50 pm
C - Game On Self Scheduled
C - Helicopters Self Scheduled
C - Hovercraft Self Scheduled
C - Hydrogeology 2:00 to 2:50 pm
C - Invasive Species 9:00 to 9:50 am
C - Material Science 10:00 to 10:50 am
C - Microbe Mission 11:00 to 11:50 am
C - Optics 12:00 to 12:50 pm
C - QuadRotor - TRIAL Self Scheduled
C - Remote Sensing 1:00 to 1:50 pm
C - Robot Arm Self Scheduled
C - Rocks and Minerals 9:00 to 9:50 am
C - Wind Power Self Scheduled
C - Write It Do It 2:00 to 2:50 pm

 

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Teams C36-C42

Event Time Slot
C - Anatomy & Physiology 2:00 to 2:50 pm
C - Astronomy 9:00 to 9:50 am
C - Chemistry Lab 10:00 to 10:50 am
C - Disease Detectives 8:00 to 8:50 am
C - Dynamic Planet 12:00 to 12:50 pm
C - Ecology 11:00 to 11:50 am
C - Electric Vehicle Self Scheduled
C - Experimental Design 1:00 to 1:50 pm
C - Forensics 2:00 to 2:50 pm
C - Game On Self Scheduled
C - Helicopters Self Scheduled
C - Hovercraft Self Scheduled
C - Hydrogeology 9:00 to 9:50 am
C - Invasive Species 10:00 to 10:50 am
C - Material Science 11:00 to 11:50 am
C - Microbe Mission 12:00 to 12:50 pm
C - Optics 1:00 to 1:50 pm
C - QuadRotor - TRIAL Self Scheduled
C - Remote Sensing 2:00 to 2:50 pm
C - Robot Arm Self Scheduled
C - Rocks and Minerals 10:00 to 10:50 am
C - Wind Power Self Scheduled
C - Write It Do It 9:00 to 9:50 am

 

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Self Scheduled Events

Event  
C - Electric Vehicle Self Scheduled
C - Game On Self Scheduled
C - Helicopters Self Scheduled
C - Hovercraft Self Scheduled
C - Robot Arm Self Scheduled
C - Wind Power Self Scheduled
C - QuadRotor - TRIAL Self Scheduled

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Policies

The following policies are in place for the Florida Science Olympiad.  Please refer to the national website at www.soinc.org for additional policies which overlap the operations of FSO.

Progression from Regional to State:

Florida Science Olympiad has an open Regional Policy. You are assigned to a region based on the county in which your school is located.  If you can not attend the regional competition in which you are assigned, please indicate which regional you would like to attend in the registration form.  If approved, the regional director will notify you.  No changes can be made after December 31.  Once approved and accepted by the team coach, no further changes can be made.  Note that ALL teams from a school must go to the same regional.

Selection and Progression of schools from Regionals to State Competition:

  1. If there are fewer than 42 registered teams per division across the state, all teams that compete in a regional competition will be invited to the state competition.  If there are more than 54 teams per division across the state, the regionals will act as a qualifier for the state and only the top teams will be invited, up to a total of 42 teams, from across the state, in each division.

  2. All teams that are in counties without a prescribed regional will automatically go to the state competition. (Starting in 2011, this rule no longer applies) For those who are in a prescribed regional competition and if there are more than 42 teams per division:

  3. The top three teams from each division will automatically be invited to state.  There is no limit on the number of teams from a school that may progress to the state competition.  The remaining slots will be assigned based on the percentage of the total state membership per division that the regional has and the number of slots still available after teams from counties without regionals have been assigned a slot at the state.  The additional slots will be filled based on competition ranking.  For example, if a region is given 4 slots, then places 1-4 will compete at the state competition.

  4. There will be a Wild Card position available in each region.  It is suggested that whichever team wins the spirit award be allowed to progress to the state competition.  The regional director must submit rationale for the selection of the Wild Card team.  The wild card can be used by the regional director for one of their host site teams at their discretion.  This will be communicated to the teams prior to the competition.

  5. The remaining teams will be invited based on distribution of teams across the state.  Each region will receive additional slots based on their relative membership.  If a region has more slots than teams that showed, the remaining slots will be placed into a pool for distribution to other regions in the state based on percentage membership and this will be conducted by the state director.

  6. State must be notified by 2 weeks after the end of the final regional of each year with the final list of attending schools, otherwise, the slots will be distributed to other regions, based on the discretion of the state director.

  7. If there is a rounding issue as a result of calculations that results in a left over slot, the state director will assign this to a team at his discretion.
    Example: 100 teams register in Division B.  There are 5 regions in the state.  The number of teams that go to each region are as follows:  Regional A has 30 teams, Regional B has 20 teams, Region C has 15 teams, Region D has 5 teams, and Region E has 30 teams.  Three teams from each region automatically progress to the state plus the Wild Card progress to the state for each region.  The following shows the distribution of how the teams will be invited.

Scoring:

Florida Science Olympiad's Policy on scoring is that scores are not final until 48 hours after the END of the awards ceremony.  Therefore, do not release to the media any information about standings and places, and do not make any plans based on the place received at the awards ceremony until after this period of time.

Scores will be verified prior to the start of the awards ceremony.  The awards ceremony, as a policy, will not start until AT LEAST 2 hours after the end of the last event of the day. Please make plans for this.

Please refer to Scores for more information about scoring an a list of the scores for tournaments back to 1999.

Distribution of Students on a Team:

 

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Regionals

We have an open regional policy. This means the team gets to pick which regional they would like to attend.

  • Central Regional - Lake Nona High School, Orlando
  • Northeast Regional - Embry Riddle Aeronautical University, Daytona
  • North Regional - Florida Gateway College, Lake City
  • Northwest Regional - University of West Florida, Pensacola
  • West Regional - Hillsborough Community College, Brandon
  • Southwest Regional - Florida Southwestern State College, Fort Myers
  • Southeast Regional - Florida Atlantic University, Boca Raton


 

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Map of Events


View Science Olympiad State Tournament in a larger map

 

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Southwest Regional

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Common Questions

 

 

What is Science Olympiad?

Science Olympiad is a competition for teams of up to 15 students that compete in 23 different events. The events cut across the scientific disciplines including eearth space science, engineering, biology, chemistry and physics.

 

What are the grade and team levels?

There are three divisions: A, B, C. Middle school is classified as a Division B Team, grade 6-9, high school is classified as a Division C team, grades 9-12 (yes there is an overlap in 9th grade). These two teams (B and C) compete in regional and state tournaments. Elementary school teams (K-5) are classified as A teams and currently only compete in small regional competitions. There is no statewide competition for elementary teams.

 

Who makes up a team?

Teams are comprised of up to 15 students, and it is allowable to have fewer. It is also required that an adult (often a teacher at the school, but it can be a parent) becomes the "coach" of the team. The coach acts as the official contact between Science Olympiad and the team.

We are often asked what is the smallest number that can be on a team and the answer is 1! We have found that teams that are well balanced with students across the grades (for example students on the high school team come from all grades, 9-12) are much more successful than those that load up on students in higher grades. We do have limits on the number of students that can be on each team. The following policies apply:

  • Only 7 seniors per team are permitted at Division C

  • Only 5 ninth graders per team are permitted at Division B

  • A ninth grader is not permitted to be on both a Division B and a Division C team in the same competition year.

In our elementary division, teams are comprised of up to 12 students and we have no limits on the number of students in each grade level that can compete.

 

How do I form a team?

Its actually easy! A big suggestion though: The first year will be most difficult in selling the idea of Science Olympiad to your students. It is difficult to visualize what the competition is all about and how it differs from other science competitions they may have experienced in the past. We suggest showing videos from YouTube and from our own site here that can help communicate the idea of Science Olympiad.

Then here are some ideas:

  • Have a meeting to gauge interest.
  • Show the list of events for the coming competition year.
  • Have students select the 3-4 events they would most interested be in doing.
  • Form a student leadership team of students to help with the organization of the team.
  • Always try to give students their top pick.
  • If you have a lot of interest, set up mini-competitions for each event to determine who is the best at competing in the event. Form the team from the top performers in each event. Other students who come in 2nd or 3rd in the mini-competition can be put onto a second or third tier team.
  • Have parents help out and coach the team. Often parents can help with a single event and it reduces the amount of work on you, the coach.
  • Once your register, you will receive a rules manual. Make copies of the rules, distribute them to the students and have them practice practice practice! Here is one sample from the past. The rules are complex, but they have general guidelines to help with the preparation of the event.
  • Once the teams are formed, look at the schedule and determine which set of students will pair up to compete in each event. There will be conflicts, but this means that you will need to rework the students' schedule.
  • To lighten the load on the coach, try out the following idea: Coaches often run and get the supplies, materials, and labs so the students can practice. Instead, put the burden on the students. Give them the rules, have them find a lab and determine which materials are needed, and then have them bring the lab idea to you. You should look it over to determine how well it correlates to the rules and if it is accurately being used to prepare the students for the event. If it is, the students practice the event using the lab they found. If it isn't correlated to the rules, give them suggestions on how to interpret the rules and the topics within the event and then return with a better lab activity. This puts the student in more control of their learning and they will be better prepared for the event.
  • Don't overlook our rules clarifications, policies, and information on our regional pages!
  • Check out our blog for ideas!
  • Finally, come to a workshop training! You will receive TONS of info. Its a great chance to ask lots of questions and network with others who have competed.

 

What is a tournament?

A tournament is a competition in which teams of up to 15 students compete in 23 different events. We have regional tournaments across the state that lead to the state tournament and a national tournament.

 

How many events are there?

There are 23 different events that are related to physics, chemistry, biology, engineering, inquiry, and earth space science. The events change every year, with 25% being completely new events, and 25% undergoing major revisions. This keeps our events fresh (and prevents successful teams from passing on their devices and knowledge to classmates and siblings!)

 

What types of events are there?

  • Lab based - events are those like Physics Lab, Forensics, or Can't Judge A Powder By Its Color, which require students to complete a lab activity during the competition. 
  • Research based events - events are those events like Amphibians and Reptiles, Disease Detectives, and Rocks and Minerals which encourage students to prepare research materials prior to the competition and use them in the event. 
  • Prebuilt events - are engineering events in which students build a device to accomplish a task or goal and the device is tested onsite at the competition.

Do I have to compete in all 23 events?

No. Scores accumulated by the teams are based on the performance of the indivdual student groups. The first year that a team competes, they will likely do many but not all of the events. However, to advance from regionals to a state tournament, it is difficult to do without competing in each event. Any event in which a team does not compete is considered to be a "Did Not Show" and will be given a score equivalent to the last place team + 1 point. (So if 20 teams compete in a tournament, and a team does not compete in Food Science, they will be given 21 points for Food Science.) Lowest number of points determines the overall ranking of the team.

 

How many students can compete in each event? Can I send multiple sets of students to each event?

This is perhaps the most common question we get! With 15 students and 23 events, you can imagine that there is a bit of chaos as students go from one event to the next. Each of the 23 events is designed to be an event for 2, 3 or 4 students (most of our events allow 2 students only). Each TEAM is allowed to compete in each EVENT only 1 time. So while you might have 4 students who desparately want to do Bottle Rockets, only 2 will be allowed (because Bottle Rockets is an event in which 2 students work together on a single bottle rocket device). If you have a great deal of interest, you can form a second team and then the second team, independent of the first, is allowed to enter another set of 23 events.

Finally, pairs of students do not have to remain connected at the hip throughout the entire day. They can switch partners with other students on the same team as often as needed. Student 1 can be with Student 2 in Food Science, and then race off to do Bottle Rockets later in the day with Student 3.

 

Can students on my team get medals even though my team overall does poorly?

Yes! Event awards are based on the individual performance of the students, independent of the overall team. However, the team accumates points from the individual 23 events and this determines the rank of the team.

 

How are medals and team awards determined?

Each of the events are based on the rules and scored according to the guidelines found within the rules. Event supervisors design the event according to the rules and based on team performance the event supervisor ranks teams from first to last place. First place receives 1 point, second place 2 points and so on. The top three places in each event are awarded medals (and each student receives a medal in that event).

 

For the team award, we add up the points across all 23 events for a total team score. The lowest overall team score is awarded first place. Take a look at previous scores here and you get a sense of how it works.

 

How do you determine who goes to state and national tournaments?

It is based on the performance of the teams overall. At the state tournament, 42 teams from each division (B and C) are invited (totalling 84 teams). Only the top 1 or 2 teams from each state in each division are invited to the national tournament. This is the reason why it is important to compete in as many events as possible. If a team does not compete in 1 or 2 events, it may be impossible to progress to the next level. It is here that we stress the following though: If this is your first year - come and have fun! Do as many events as possible and don't worry about getting to the next level. The teams will be motivated in ways you can't imagine!

 

How do I get my team number?

After you register, team numbers for the regionals are assigned by the regional directors. The state team number is assigned by the state director. These numbers will be different!

However, to help with planning for the state competition, you will be assigned a BLOCK number when you register. If you proceed to the state, you will receive a team number that falls within the BLOCK number. (Each block number is comprised of a set of 7 team numbers; Block 1 is 1-7, Block 2 is 8-14, etc.)

 

How are the events scheduled?

A state schedule is published online by September. Each team is given a team number. The team numbers are slotted into different time blocks during the competition day. The teams MUST compete in the hour in which they are assigned. We have some events that are self scheduled. We have a system online that will open up about 2 weeks before the competition to allow teams to login and self-select time blocks.

Regionals also post their own schedules online and regionals assign their own team numbers. Team numbers at the regional competition WILL be different from the team numbers assigned at the state and national competitions.

 

What if there is a scheduling conflict?

Teams often contact us when this happens to ask if we can allow for a schedule change because they have an event conflict. Every team will have a scheduling conflict. We do not allow changes to team numbers or to event times prior to the competition. If a student has a conflict, they should be reassigned to a different event.

 

Is there a limit to the number of teams that I can have from a single school?

No. A school can have as many teams as they would like from a single school, but each team must have a coach (that is not coaching more than one team) and must pay a separate registration fee.

 

Can I form a team with students from other schools?

No. Superteam formation is not permitted. This is defined as a team in which students from multiple schools are placed onto a single team. National rules prohibit this.

 

How do I read the rules?

The rules are complex! Here is a sample to examine. Food Science is an event that requires students to conduct a laboratory activity. The activity that the students will encounter in the event competition is not defined explicitly, but the general concepts that will be tested are written in the rules. The students should study and prepare materials based on the concepts outlined in the rules. The rules also define items that MUST be brought (these are required items, such as googles or aprons) and without them, the students are not allowed to compete. In some cases, the rules might define items that SHOULD or MAY be brought. These are items, such as a binder of information, pens, pencils, calculators, that are not required, but it will certainly impair the students' ability to perform at high levels should they not have them.

As you read the rules, you may notice that some words are bolded. The words are bolded to indicate that there is a change in wording from the previous year.

In every case, examine the scoring section. This section contains clues on what is important and what is not. It also contains the relative weight of items that will be scored. This will help you determine what is important and what is not.

In the case of the building events, there are often two sections: A Construction Section and a Competition Section. While the event writers do everything they can to communicate construction parameters clearly, confusion does occur. At times, items in the competition section can impact how the device is built, even if a criteria is not specifcally listed in the construction section.

Finally, keep this rule in mind: "If it is not specifcally forbidden in the rules, it is allowable as long as it does not violate the spirit of the rules" Now this appears to be a "gotcha" rule doesn't it! But it is not really. It just means that you should use common sense in interpretting the rules. If it feels like it could violate a rule, contact Mike and discuss it so that students are not inadvertently disqualified.

 

What is an impound event?

This is found in the rules at the top and will show "Impound: Yes." Events that state they must be impounded require that a student from the team drop off the prebuilt device in the morning before all the event time blocks begin. The event supervisor will inspect the device for construction violations and then the students will return at their assigned time to compete with the device. This is designed to prevent teams from seeing what others have done and then make last minute modifications that would benefit a team that may be competing later in the day.

 

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